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War Dogs Demo Rules - 34th Century Warfare | Print |  E-mail

Wardogs puts players in charge of mercenary forces hired by independent colonies, colonial militia, or the military of one of the four burgeoning multi-system nations that exist in the thirty-fourth century.

The rules cover combat between infantry, armored vehicles, naval units, aircraft and mecha -- each with its own way of littering the battlefield with burning debris and spent shells.

Turn Sequence: Initiative, Non-Infantry Movement, Infantry Movement, Minefield Attack Resolution, Stability Checks, Fire Declaration, Target Lock, Damage Resolution, Update Record Sheets

Requires: counters or 6mm miniatures, d4, d6, d8, d10, d12, record sheets, hex map or table top terrain, and ruler

 

Majestic Twelve Games   1.3mb   pdf   18pages   See it